Remio 3D Model Preparation Guide
Quick Instructions
- GLB/GLTF is our recommended file type. We will soon support FBX and OBJ.
- Enable “embedded media” when exporting your file.
How to upload 3D models
- Log into your Remio Dashboard account.
- Select your server at ‘Your Servers‘.
- Click ‘3D Models‘ in the left menu panel.
- Upload your 3D model at ‘Choose file‘.
File conversion
Converstion tools to convert your 3D file to GLB
- Creators 3D Online Conversion Tool
- Blender
– is free and open-source software. - Article on converting Step files
- GLB Packer
– use this to convert from glTF to GLB.- .stp files to glTF - GitHub – Facebook Incubator FBX to glTF
– need to use it through the command line
File Optimization
Target File metrix
- Textures:
– Recommended: 1024px x 1024px, and a maximum of 8 textures per file.
– Maximum: 1024px x 1024 px, up to 16 textures OR 2048px x 2048px, maximum of 4 textures per file.
- Object Count:
– Recommended: environment object (less than 10); single object (less than 3)
– Maximum: environment object (20); single object (5)
- Vertex Count:
– Recommended: environment object (less than 100k); single object (less than 30k)
– Maximum: environment object (300k); single object (less than 50k)
- Triangles:
– Recommended: environment object (less than 60k); single object (less than 15k)
– Maximum: environment object (180k); single object (30k)
- Shaders:
– Supported: Unlit, Metallic/Roughness and Specular/Glossiness PBR
– Recommended: unlit
Double-check your file
Double-check that your GLB file is uncorrupted with this viewer: https://gltf-viewer.donmccurdy.com/
If it runs on that viewer it will work in Remio.
Other tips & resources
Watch this video for a simple decimation tutorial.
Other resources for decimation:
If you have any questions please reach out to support@remiovr.com